Catastrophe: Wildfire Firefighters
We are thankful for you cooperation! We’re considering of turning this into a full blown game! Follow me on Twitter to get latest updates on the progress: https://twitter.com/kaappis
As a little bonus, here is the soundtrack of Wildfire Firefighters: Catastrophe: Wildfire Firefighters Theme
It’s wildfire season and it’s your job to stop them from reaching civilization!
- Order your troops to stop wildfire from spreading
- Use bulldozer to make a clearing that is unpassable for fire
- Firetruck and helicopter put out a fire from a hex
- Airplane drops “phosphate fertilizer”, which makes a fireproof coating on hex
- Map ends when all the fires have burned down
Controls:
Click right mouse button on map to center camera on that hex. Left mouse button does the rest.
Bug fixes:
- Fixed winning-condition not triggering when it should
- Unit working time was not calculated properly
- Fire is now spreading correctly if player starts new scenario after finishing one
- Changed "return to main menu" button from esc to mouse click or enter
Known Issues:
- HTML5-builds full screen mode works correctly only on 16:9 aspect ratio
- Unit cooldown time not showing properly in UI
Credits:
Heikki Mustonen - Lead Programmer
Johannes Rojola - Graphics, additional code
Simo Kauppinen - Game Design, additional art & code
Rami Airola - Sound & music, additional art & code
A game made from scratch in 72h as a part of Ludum Dare 46.
Status | Prototype |
Platforms | HTML5, Windows |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Author | Kaappis |
Genre | Strategy, Simulation |
Made with | Unity |
Tags | Hex Based, Ludum Dare 46, Management, Real time strategy, Retro |
Links | Ludum Dare |
Download
Download
firegame4.zip 36 MB
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